The SAMR model (Substitution, Augmentation, Modification, Redefinition), created by Dr. Ruben Puentudura, is a model used frequently to guide our integration of technologies into our teaching and learning practices. His model challenges us to reflect on why and how we integrate technologies in the first place, reminding us that the ultimate goal of technology integration should be to transform learning activities in ways that would have been inconceivable without its existence, helping students build a deeper understanding of content. We need to move past just enhancing learning, teaching and assessment and instead utilise the myrid of technologies available to us to transform it.
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To give a practical example of how a simple activity could be transformed, consider this:
Image Source: http://edofict.wikispaces.com/SAMR+Examples
The 12 Apps of Christmas will introduce you to 12 mobile apps that you could use with students for a variety of different reasons. Our challenge to you during these 12 days is to reflect on how you might integrate them in such a way that will modify and redefine how you teach and how your students learn. Share your ideas at #12appsDIT or in the comments section below.
The SAMR Model as a Framework for Evaluating mLearning. D Romrell, LC Kidder, E Wood. Journal of Asynchronous Learning Networks 18 (2), 2014.